Fatshark's Enduring Vision for Vermintide 2: Beyond a Third Installment

10/25/2025

Fatshark has reaffirmed its dedication to its acclaimed title, Vermintide 2, dispelling notions of an imminent Vermintide 3. The developers are focused on providing sustained content and enhancements for the current game, citing its passionate community and the vast, untapped potential within the Warhammer Fantasy universe. This strategic decision underscores a commitment to refining and expanding the existing experience rather than rushing into a new iteration, ensuring that players continue to engage with a dynamic and evolving world.

The Longevity of Vermintide 2: A Developer's Perspective

Fatshark's design team, including Victor Magnuson and Joakim Setterberg, has underscored the remarkable dedication of Vermintide players, citing an anecdote about a player who reached an unprecedented level in Vermintide 1, necessitating a game patch. This passionate community drives Fatshark's continued investment in Vermintide 2, a game that has significantly evolved since its 2018 launch. While a roadmap for immediate updates to both Vermintide 2 and Darktide is in place, the studio has explicitly stated that a third installment of Vermintide is not on the horizon. Instead, the focus remains on enriching Vermintide 2 through new content, system refinements, and overall quality-of-life improvements.

The developers see ample room for growth within Vermintide 2, emphasizing the extensive Warhammer Fantasy world as a source for new campaigns and expansions. Joakim Setterberg highlighted that there are numerous unexplored areas and gameplay elements to revisit, along with systems that could benefit from tweaks and improvements. The game's origins, deeply rooted in the Warhammer Fantasy Role-Play license, provided a rich foundation for detailed storytelling and unique enemy designs, such as the distinctive Skaven. This commitment to ongoing support aims to ensure Vermintide 2 remains a compelling experience for its devoted player base for years to come, avoiding the need for a direct sequel by continuously enhancing the current offering.

Exploring the Warhammer Universe: A Unique Approach

The decision to delve deep into the Warhammer Fantasy world for Vermintide 2’s continued development is a strategic one, offering a wealth of unexplored narratives and settings. Fatshark's chief creative officer, Anders de Geer, pointed out that the initial Vermintide game drew heavily from the RPG license, which provided more granular details and depth compared to the tabletop license. This approach allowed the developers to infuse the game with their genuine passion for the IP, particularly by focusing on elements that resonated deeply with them, such as the Skaven. These distinctive rat-men enemies played a crucial role in establishing Vermintide's unique identity, setting it apart from other horde-based games like Left 4 Dead and carving out a niche within the broader Warhammer gaming landscape.

CEO Martin Wahlund further elaborated on the choice of Skaven as primary antagonists, noting that while other iconic Warhammer races like orcs are prevalent in various games, the Skaven offered a fresh and largely unexplored avenue. This deliberate selection allowed Vermintide to stand out and offer a distinct experience. The ongoing support for Vermintide 2 means the game can continue to explore these unique aspects of the Warhammer universe, potentially even incorporating other races in future updates. The developers are also keen on integrating advancements from their other titles, such as the sprinting mechanic from Darktide, to further enhance the player experience in Vermintide 2, demonstrating a holistic approach to game development across their portfolio.