Hollow Knight: Silksong Mementos Guide
Unlocking Every Keepsake in Silksong: Your Ultimate Guide
The Path to Acquiring Every Memento in Silksong
To begin your quest for all eight mementos in Silksong, it is crucial to first advance to Act 3 of the game. These tokens of triumph are earned through a variety of advanced challenges, each presenting its own set of complexities and requirements. The following sections will detail the specific steps needed to obtain each unique memento.
The Hunter's Token: A Reward for Thorough Exploration
This particular memento is among the more straightforward to obtain, at least in its fundamental concept. Your objective is to systematically defeat every boss and enemy within the game world, ensuring that each creature is documented in your Hunter's Journal. It is also highly probable that you must complete the "Bugs of Pharloom" quest, which is initiated by Nuu in the upper chambers of Greymoor Halfway House during Act 1. After completing the journal entries and the associated quest, returning to Nuu will grant you this distinctive token.
The Craw Keepsake: Conquering the Court of Craws
To secure the Craw Memento, your initial task is to successfully finish "The Dark Heart" quest in Act 3. This achievement will cause the Craw Summons to manifest, thereby opening the path to an optional boss encounter. You might also need to overcome the challenging bird gauntlet at Craw Lake in the eastern part of Greymoor. The Craw Summons will appear conveniently near any bench you approach, indicating its availability. Utilize this item within the main room of the Craw Lake house to confront the boss. This battle involves facing a series of Craw enemies, culminating in a confrontation with the Crawfather. Victory in this encounter will not only grant you the memento but also the Crawbell for your Bellhome.
The Old Heart Relic: The Prize for Persistent Exploration
This particular memento has a somewhat intricate acquisition process. During Act 3, you are tasked with locating three specific hearts for "The Old Hearts" quest. However, an additional fourth heart awaits those who defeat the Clover Dancers in Verdania, yielding their Conjoined Heart. For most players, this Conjoined Heart will be the memento. If you use this heart to fulfill one of the three quest requirements, then the last remaining Old Heart will become your memento instead. Essentially, this relic is earned by triumphing over all four Old Heart bosses: Nyleth, Skarrsinger Karmalita, Crust King Khann, and the Clover Dancers, with the memento dropping from whichever boss you defeat last. For guidance on accessing Verdania, the Clover Dancers, or Nyleth's Heart in the Woods, refer to the relevant linked guides.
The Grey Emblem: A Reward for Astute Navigation
This memento is one of the more accessible collectibles. After acquiring the Silk Soar ability during the Act 3 storyline, proceed into the Sands of Karak region via the Blasted Steps shortcut. Navigate to the left, retracing your steps towards the entrance located above the Pinstress's balloon. Continue through the initial platforming chamber until you activate the central yellow orb, which will create a series of platforms extending upwards and to the left. Ascend these platforms and activate the second orb near the ceiling. This will lead you to a secluded area containing a deceased insect and a tent.
Employ Silk Soar to uncover a concealed pathway directly above this location. Upon exiting, you will find the Watcher at the Edge boss, guarding the sands. To initiate combat, you must play the "Elegy of the Deep" on your Needolin. This adversary is not overly challenging; maintain a safe distance, evade the emerging sand pillars, and exploit openings after its jumping attacks.
The Surface Memento: An Artifact of the Nameless Town
This particular memento represents the ultimate reward for the "Passing of the Age" quest and requires navigating a challenging platforming sequence. It is highly advisable to acquire this memento during the quest's completion to avoid repeating the arduous journey. Consult the linked guide for detailed instructions, particularly the final section, which outlines the route to the Nameless Town. Once you reach the town, play your Needolin near the corpse within the dilapidated house on the far right. The memento should then descend from the ceiling. If it does not immediately appear, move slightly closer to the corpse; the memento typically drops when the Needolin is played, though a subtle interaction with the corpse may also trigger its appearance.
The Guardian's Keepsake: A Test of Perseverance and Skill
This memento involves a multi-stage process. Initially, you must defeat Seth the Shrine Guardian while en route to the Heart of the Woods, accessible through a concealed passage on the left side of the Grand Gate's lift shaft. Seth will only reappear in other locations after you have claimed two of "The Old Hearts," so prioritize that objective. His first subsequent appearance is at the location where Shakra previously sold maps for Greymoor, on the right path leading to Craw Lake. The second encounter with Seth occurs among the hanging flowers, not far from the Sister Splinter boss arena in the Shellwoods. Seth's third sighting is just before the entrance to the Grand Gate, when approaching from the Blasted Steps.
Seth's final appearance is at the Festival of the Flea within the Putrified Ducts. To initiate the festival, you must first locate all the fleas. Following this, you must complete the "Ecstasy of the End" quest by surpassing all the minigame high scores. Seth will then materialize on the left side of the festival area. It is worth noting that Seth may occasionally bypass the Shellwoods and Grand Gate locations and proceed directly to the festival; if he is not found at these earlier spots, prioritize completing the festival quest. To secure the memento, you must defeat Seth's scores in all three flea minigames and then converse with him.
The Hero's Token: A Testament to Valor and Completion
The exact prerequisites for activating "The Hero's Call" quest, particularly how much of Garmond's prior questline is necessary, are not entirely clear. You may have previously engaged Garmond in a duel within the Choral Chambers or guided him through the High Halls gauntlet. However, it seems that as long as you have encountered Garmond and Zaza at any point in Greymoor or elsewhere, the primary conditions are: First, locate Garmond in the Far Fields during Act 3, typically in the left entrance chamber where the ant enemies reside, or in the far right near Weavenest Cindril. Second, collect three hearts for "The Old Hearts" quest, present them to the snail shamans, and successfully complete the Red Memory segment.
Upon fulfilling these conditions, "The Hero's Call" quest will appear on the Bellhart board. Proceed to the Blasted Steps Bellway, where Zaza will emerge on the left and guide you to Garmond's current location, the very spot where Lumble the Lucky once offered his dice games. From this point, the path to obtaining the memento is relatively straightforward.
The Sprintmaster's Crest: A Challenge of Speed and Agility
When you are pursuing Skarrsinger Karmalita's heart in the Far Fields, you will find Sprintmaster Swift on the far right side of the area, beyond the path leading towards the boss. To reach this section, you must utilize Silk Soar within the chamber featuring the dancing Karmalita statue in Hunter's March, situated opposite the bench in the main shaft. Unfortunately, the back entrance to Hunter's March through the Deep Docks will be obstructed, necessitating a journey through the right side of The Marrow and the associated platforming, including navigating a challenging void-filled ant gauntlet. Once you arrive at the statue room, employ Silk Soar and continue exploring the area until you discover Sprintmaster Swift's racecourse, located within the colossal ant skeleton.
You will need to challenge and defeat Sprintmaster Swift three times as part of the "Fastest in Pharloom" quest. Following these victories, you must challenge him a final time to earn the crest. However, it appears that this ultimate race only becomes available after you have completed "The Old Hearts" quest. While items like Flea Brew and Silkspeed Anklets might seem beneficial, they are unfortunately prohibited in these races, meaning success relies solely on your understanding of each course. One useful tip is that using clawline can occasionally disrupt Swift's movement, potentially giving you a slight advantage.
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